Sound collage/ Music Concrete

 Music concrete is a technique where sound objects or compositions, including songs, are created from collage, also known as montage, the use of portions of previous recordings or scores. This is often done through the use of sampling, while some playable sound collages were produced by gluing together sectors of different vinyl records. Like its visual cousin, the collage work may have a completely different effect than that of the component parts, even if the original parts are completely recognizable or from only one source.

Sound collage became more common with the widespread use of magnetic tape in the early 1950s. Recording engineers soon discovered that tape could be cut with a razor-blade and spliced back together in a different order, and even from different sources. It wasn’t long before artists began to explore the new possibilities.

this way of creating music fascinates me because some people have been able to create amazing sounds based on a series of sounds they collected and assembled in a studio. Just like doing a visual collage, this also takes the Dada way of doing things and not going about it the traditional way; because it can be all over the place just like Dada paintings but since this has meaning to the person doing, it is considered art and also because it is generated using a very specific method of doing things, it can referred to as Generative Art. 


Computer Literacy, why it is important

To be computer literate means having the ability required to operate a computer and different related technologies. In this day and Age, we use computers for everything; there is no profession that does not use the computer or its related programs. To evaluate or maintain a consistently gradual rise in practical application and social productivity from any technology one must understand how computers benefit humanity as a whole, starting from local education.

Being computer literate is no longer an advantage in today’s society but a requirement, it is crucial for today’s employer when someone knows how operate a computer and the different programs it offers. Computers are used to write papers, doing research or even communicate with other people. 

In the first world, computer literacy is not as much of a problem as it used to be but in other non-western world it is still a big problem especially when it comes to education. Let’s face it computers are expensive therefore the availability of them is rare in the third world; but people still find them because people are curious to know what this piece of equipment can provide. Computers can provide a sense of freedom because when one knows how to work it, and is aware of the different programs that it offers, there is no limitations to what you can do. Computer fluency is different from computer literacy because computer fluency has been argued to be an important goal of not only a computer education but a liberal arts education. 

The fear of some educators today is that computer training in schools will serve only to train data-entry clerks of the next generation, low level workers of the knowledge economy. On the other hand, some hope that enhanced computer literacy will enable a new generation of cultural producers to make meanings and circulate those in the public sphere. The wildfire of cultural production associated with sites such as YouTube seems to support this notion.Image


At the beginning of this journey, i knew nothing about processing but after taking the course i became a little bit more interested in processing and how people have being able to use this amazing tool to create exceptional art. 

processing is basically just a program that translates code languages into images, animations, and interaction.

I am not going to lie this system was very challenging to me because i had never used it before and in the process of learning about i became more aggravated with it. As a beginner, i expected for this program to of course be a challenge but i did not expect it to be this hard.  

When programming in Processing, all additional classes defined will be treated as inner classes when the code is translated into pure Java before compiling. This means that the use of static variables and methods in classes is prohibited unless you explicitly tell Processing that you want to code in pure Java mode.

Processing is a programming used by a lot of people in every aspect of life; Graphic designer, News Outlets, Musicians, and many more. 

I promised myself that by the end of this year i was going to know how to code properly because i want to be able to create works of art using the technologies that are available to us now.



Pop Art

Pop art is an Artistic style that was a reaction against the non-figurative and seemingly subjective character of abstract expressionism strives for objectivity embodied by an imagery of objects. Pop art employs aspects of mass culture, such as advertising, comic books and mundane cultural objects as well as an expansion upon them and due to its utilization of found objects and images it is similar to Dada.

It is in my opinion yet another form of art that borrow from Dada because like Dada is goes against the conventional way of looking at Art and life in general. When we take a look at some the most famous Pop Art pieces, we can also see that most of them use the collage method of generating different ideas and combining them together to form one interesting final product.

Important figures of the Pop Art era include people like Jasper Johns, Robert Rauschenberg, and Andy Warhol.

The origins of pop art in North America and Great Britain developed differently.In the United States, it marked a return to hard-edged composition and representational art as a response by artists using impersonal, mundane reality, irony and parody to defuse the personal symbolism and “painterly looseness” of Abstract Expressionism. By contrast, the origin in post-War Britain, while employing irony and parody, was more academic with a focus on the dynamic and paradoxical imagery of American popular culture as powerful, manipulative symbolic devices that were affecting whole patterns of life, while improving prosperity of a society.

Interactive Art

Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer or visitor “walk” in, on, and around them; some others ask the artist to become part of the artwork.
Though some of the earliest examples of interactive art have been dated back to the 1920s, most digital art didn’t make its official entry into the world of art until the late 1990s. Since this debut, countless museums and venues have been increasingly accommodating digital and interactive art into their productions. This budding genre of art is continuing to grow and evolve in a somewhat rapid manner through internet social sub-culture on one hand, and large scale urban installations on the other hand.
Interactive art is a genre of art in which the viewer’s participate in some way by providing an input in order to determine the outcome. Unlike traditional art forms wherein the interaction of the spectator is merely a mental event, interactivity allows for various types of navigation, assembly, and/or contribution to an artwork, which goes far beyond purely psychological activity. Interactivity as a medium produces meaning.
The aesthetic impact of interactive art is more profound than expected.
Supporters of more “traditional” contemporary art saw, in the use of computers, a way to balance artistic deficiencies, some other consider that the art is not anymore in the achievement of the formal shape of the work but in the design of the rules that determine the evolution of the shape according to the quality of the dialogue.

Digital Art

Digital art is a general term for a range of artistic works and practices that use digital technologies as an essential part of the creative and/or presentation process. Since the 1970s, various names have been used to describe the process including computer art and multimedia art, and digital art is itself placed under the larger umbrella term new media Art.

The techniques of digital art are used extensively by the mainstream media in advertisements, and by film-makers to produce special effects. Desktop publishing has had a huge impact on the publishing world, although that is more related to graphic design Both digital and traditional artists use many sources of electronic information and programs to create their work. Given the parallels between visual and musical arts, it is possible that general acceptance of the value of digital art will progress in much the same way as the increased acceptance of electronically produced music over the last three decades.

Computer-generated animations are animations created with a computer, from digital models created by the 3D artists. The term is usually applied to works created entirely with a computer. Movies make heavy use of computer-generated graphics; they are called computer-generated imagery (CGI) in the film industry. 


Mosaic Art

Mosaic Art, is the art of creating images with an assemblage of small pieces of colored glass, stone, or other materials. It may be a technique of decorative art, an aspect of interior decoration, or of cultural and spiritual significance as in a cathedral. Small pieces, mostly roughly square, of stone or glass of different colors used to create a pattern or picture.
This is my version of Mosaic art. I created this piece using a website called which makes it easy to create such a piece. this piece is also generative because i followed a list of directions in order to come up with this. This represents who i am; the background picture is the flag of where i am from and the smaller pictures are pictures of my friends, family, hobbies, interested and other things that are located in my computer, my Facebook page, and other several internet locations.